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Matrix Matrix KVM switch with audio

Discussion in 'KVM' started by Fernando, Aug 26, 2013.

  1. Fernando

    Fernando New member

    We have 14 servers which need to be accessed and control by some 20 different users, simultaneously.

    I was looking at the HDMMX 32x32 Modular Matrix Switcher. Can you confirm this will accomplish our needs?
     
  2. KVMGalore Expert

    KVMGalore Expert Staff Member

    HDMMX 32x32 Modular Matrix Switcher is an audio/video switch and does not support keyboard/mouse.

    Multi-user KVM switches use the switch-box itself to create the 'matrix network' of users and servers, typically using CATx cabling (as oppose to traditional coax cabling) to extend the distance between the users and the servers (up to, say, 1000 feet), albeit within the same premises.

    Such out-of-band solution (being that they don't rely on an Ethernet network) are typically designed for data-center applications, allowing multiple users (typically no more than 16) to access a larger number of servers (32, 64, 128, etc). Provisions for expanding the number of servers are readily available, but expanding the number of users beyond the number supported by the switch may prove difficult.

    A different approach would be to use a dedicated Gigabit network to create the 'matrix network'. This is made possible by the faster Ethernet technology that can now support the bandwidth and the speed required to make hi-res video + real-time keyboard/mouse interaction acceptable for daily use.

    In your case, since your servers support VGA video, you could deploy a VGA KVM over IP system.

    You will need a 'sender' unit for each server (you can deploy up to 19 'sender' units) and a 'receiver' unit for each user (with virtually thousands of users supported).
     
  3. Fernando

    Fernando New member

    This approach seems to address every requirement for the implementation we are proposing it for, except the fact that the servers are (old) AlphaServers DS15.

    They operate on AlphaBIOS Keyboard Mapping. Would this be by any chance a modification that could be done fairly easy?
     
  4. KVMGalore Expert

    KVMGalore Expert Staff Member

  5. Fernando

    Fernando New member

    So the fact that we are using a 108 key keyboard (3X-LK465-A2) will have no affect on how this system functions?

    Another question, would it be possible to get a loaner set to try out on our prototype system?
     
  6. KVMGalore Expert

    KVMGalore Expert Staff Member

    [​IMG]Correct. On the server end you could convert your PS/2 signals coming from the server to USB connection into the 'sender' unit with a USB Converter Cable (since the 'sender' unit accepts only one USB connection facilitating both keyboard and mouse. You would also need a USB A to B adapter to facilitate this connection.).

    On the 'receiver' end, you could either use USB keyboard/mouse and plug them in directly to the 'receiver' unit or, if you prefer, you could use your existing PS/2 keyboard/mouse with an adapter such as the USB to PS/2 Keyboard/Mouse Adapter Cable.

    Either way - it would be advisable to test out this PS/2 to USB conversion, since real-world performance sometimes varies with older equipment. That being said - here's how we can facilitate the testing of this equipment live in your environment:

    1) Place an order for all equipment needed for testing (we can generate a quote for you to make sure you get everything you need to test out the system).

    2) When ordering - mention RMA #82813PS2NRR that is assigned to you (enter this RMA number in the 'Comments' field that comes up immediately after placing an order). This RMA number will grant you the option to return the system within 21 days after receiving delivery without incurring restocking fee.

    3) Test the system live in your environment for up to 3 weeks. If you need to return it - ship it back to us, pre-paid and insured - using your assigned RMA number.

    4) Upon processing your return - the credit card you used to purchase the system will be refunded the purchase amount less our initial shipping cost (in the event your order did not include shipping charges).
     

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